This past weekend, Big Viking Games had the honour of attending the HTML500 event with many other talented companies and organizations in London. The event was created by Lighthouse Labs – a Vancouver based Development Bootcamp which dedicates itself to teaching individuals everything they need to know about coding and programming to become wizards at their craft – all in 8 intensive weeks. The event itself is a short snippet of that, where one of the instructors teaches a group of 500 how to build a basic website from scratch (all for free), and the participants work closely with developers to accomplish this task. Read More
We sat down with three lovely lady Vikings to ask them some questions regarding their experience in the gaming world and in the Viking world. Often times, we’re asked about where all the women are in our industry and why there aren’t more of them, but realistically this particular industry is made up of many talented and inspiring women.
Nora L., Graphic Designer, Vanessa T., Artist/Animator, and Angela O., Illustrator gave their own answers to how they believe women are represented in the gaming world in Canada, read below: Read More
In the early 2000s, caffeine dependence and code crunching took a spike in popularity as the world anxiously looked for a successor to HTML 4.01. After years of drafting and redrafting, HTML5 was born. The standard has received its fair share of criticism, some valid, some simply uninformed. But as you look around you’ll find HTML5 is supported by some amazingly successful businesses, and there are great games out there to prove that HTML5 is a viable option for high quality gaming today. Having just released our first HTML5 title, Mech Force, Big Viking Games is able to provide a first hand account of what it is like to work with, and why we will continue to work with HTML5.
Big Viking Games was recently able to attend the 2013 Game Developers Conference in San Francisco. Christopher Shankland, lead developer, shares his experience:
My name is Chris and I work at Big Viking Games. We are currently creating social and mobile games on HTML5 for iOS, with plans to make these titles available through Facebook, and eventually Android devices. Big Viking is committed to becoming the leading HTML5 game makers of this generation, and we plan on going all-in with this crazy adventure, and believe me, it’s been crazy! I started off as a Designer and have moved into the role of a Producer, where I work at the high-level of design and oversee the entire process of development.